::: Internet
::: Products :
::: Contacts
::: Scales
::: Chords
::: Instrument Voicing

::: Music
::: Software
::: Business Links
::: Family Links
::: Crystal Treasures
::: Lauren Green
::: Kenneth Green
::: Blooming
::: The Porter Fam

   
TruBroadband Inc. needs an internet connection.
 
  • Largest classroom and learning environment
  • The number of Internet accounts in the United States is expected to mushroom to approximately 77.5 million by the year 2002.
  • About 16 million of these accounts will access the Internet through high-speed DSL or cable connections. (Source: Forrester Research)
  • DSL connections are potentially 50 times faster than the typical 56-kbps modem. Applications such as telephony,videoconferencing, and online gaming are becoming more popular.
  • These factors have contributed to a ravenous demand for bandwidth and service reliability over the Internet.
  • Current Internet cannot keep pace with this demand.
  • This bandwidth and reliability crisis that gave rise to Internet2.
 
 
 


Internet2
A nonprofit consortium of universities and research centers working in partnership with industry and government to create tomorrow's Internet.

Members:
190 universities and research centers, 70 companies.

Number of users:
  3 million in 50 states connected at 100 to 1000x faster than today internet.

Its goals are threefold:
 
  • Enable a new generation of applications
  • Recreate a leading edge research and education network capability
  • Transfer new capabilities to the global production Internet

The risks involved with starting TruBroadband, Inc. are:
  • Creating a profitable collaborative relationship between large businesses, colleges and universities and residential and small business markets.
  • Balancing the demands for new services and needs of each community.
  • Correctly assessing FTTH impact on the need for community based Internet Access Points.
Keys to Success :
 

The keys to the success of TruBroadband, Inc.are:

  • Create of a unique, innovative, atmosphere that fully differentiates TruBroadband, Inc. from other local community center and Internet gaming locations.
  • Position our next generation portal with major international corporations to properly showcase cutting-edge Internet technology via partnerships and sponsorships.
  • Partner with members of the Internet2 consortium of schools and universities working to develop and deploy advanced networking applications and technologies aimed towards the residential and small businesses, accelerating the creation of tomorrow’s Internet.
  • Create an environment that won’t intimidate the novice user nor inconvenience the Small
  • Business Owner as we seek their collaboration.
  • Be an entertainment and educational resource for individuals and small businesses seeking to learn about and experience the benefits of Internet2.
FTTH :
 

The keys to the success of TruBroadband, Inc.are:

  • By 2005, 91% of US homes will be online and broadband will hit 35 million of them.
  • By 2008, broadband will be in 74 million households or hit 66% of the online market.
  • DSL or Cable modem is not a threat because of their slow speeds (256K to 7mbps)
  • FTTH won't pose an immediate threat, but it could become a competitive technology in a few years in new development areas because of its 155mbps.
  • Homebuyers will seek it out, and within the next few years, FTTH will become the standard for all new construction.
  • SBC plans to wire 6,000 homes in a community in San Francisco by late 2001 at 5mbps, but still blazingly fast compared to DSL and cable modem.
  • BellSouth is also pioneering FTTH with a trial project involving more than 400 people in the Atlanta suburb of Dunwoody with internet connections at 10 mbps!
  • People with DSL and cable modem connections to the internet will be at an enormous competitive disadvantage to those that have FTTH connections.
  • Once FTTH has been deployed as the standard for new construction, the principle of competitive disadvantage will cause it to spread rapidly to existing construction but much slower than the market would want (15 to 20 years).
  • CIR assesses that 16,000 U.S. homes currently have FTTH (09/05/01).

TruBroadband Inc World:
 
  • Offer public access to a "true" broadband experience that they cannot get anywhere else.
  • I2 Applications: Distance learning, Digital libraries, Video teleconferencing, Tele-immersion/collaborative tools, Virtual laboratories, and more.
  • Instructional Internet classes and a helpful staff to work with the customers that do not associate themselves with the computer age.
  • Group Gaming, Video streaming, Digital Cinema, VR and Cinema will appeal to the whole family’s need for digital entertainment at unparalleled speeds.
  • Leading edge applications: Email, video mail, CD/DVD Burning, E-learning, 3D/2D internet surfing (WWW, FTP, Remote Access, etc.)
  • The potential for e-commerce is immense because of Internet2’s built in fire walls and greater speed and reliability compared to its predecessor.
  • ResearchTV has made HDTV over the internet a reality.
  • Real-time connectivity between scientific researchers can facilitate collaboration and the joint use of distant and scarce resources.
  • Expensive software programs may be available for rent over Internet2, such as cable TV is now. And other business services e.g. fax, printing, and copying.
  • A unique and innovative environment for enjoying great coffee, specialty beverages, and bakery items in an easily access locations.

 

Why FTTH will not come quickly?
 
  • There’s a growing interest in the economics of fiber-to-the-home,” says John Jutila, vice president of marketing for cable network products at Alcatel, a worldwide fiber products provider.
  • And economics count, especially with a fledgling and relatively untested business such as FTTH. Says Jutila….
  • There are 150 million access lines in the U.S.
  • To replace those with fiber will average about $2,000 each.
  • That’s $300 billion to replace copper networks with FTTH, and another $100 billion to change equipment.
  • But with $3 trillion in revenue available, the economics are looking better”

Why Cyber Matrix makes sense today
 
  • Internet2 is far more advanced than today's Internet, speeding along 100 to 1,000 times faster.
  • It is the online, interactive future of medicine, music and entertainment, and it might change the way we live.
  • Not surprisingly, such technology does not come cheap.
  • The United States trails other countries in broadband penetration.
  • Analysts expected monthly access rates to fall from the current $40 to $50 per month to $20 to $25 per month.
  • Basic DSL has increased by 25 percent and cable modem rates have increased 16 percent.
  • Neither cable nor telephone companies want to cannibalize their other services with cut-rate broadband.
  • Internet2 access is available. Internet2 members are required to spend $500,000 to $1 million, most of it in the form of upgrades to university infrastructure.
  • It costs $10,000 per month to pay for the circuit that connects Internet2.
  • Its developers say that eventually its high-speed technology will help improve the Internet and thus offer benefits to businesses.
  • Small business and ordinary people can’t afford the price tag.

Why Cyber Matrix makes sense today
 
  • Internet2 is far more advanced than today's Internet, speeding along 100 to 1,000 times faster.
  • It is the online, interactive future of medicine, music and entertainment, and it might change the way we live.
  • Not surprisingly, such technology does not come cheap.
  • The United States trails other countries in broadband penetration.
  • Analysts expected monthly access rates to fall from the current $40 to $50 per month to $20 to $25 per month.
  • Basic DSL has increased by 25 percent and cable modem rates have increased 16 percent.
  • Neither cable nor telephone companies want to cannibalize their other services with cut-rate broadband.
  • Internet2 access is available. Internet2 members are required to spend $500,000 to $1 million, most of it in the form of upgrades to university infrastructure.
  • It costs $10,000 per month to pay for the circuit that connects Internet2.
  • Its developers say that eventually its high-speed technology will help improve the Internet and thus offer benefits to businesses.
  • Small business and ordinary people can’t afford the price tag.

Cyber Matrix Infrastructure
 
Cyber Matrix Infrastructure
 
12 Applications & Services Details
 
  • What is tele-immersion? Tele-immersion enables users at geographically distributed sites to collaborate in real time in a shared, simulated, hybrid environment as if they were in the same physical room. It is the ultimate synthesis of media technologies: 3D environment scanning, projective and display technologies, tracking technologies, audio technologies, robotics and haptics, and powerful networking. The considerable requirements for tele-immersion system, such as high bandwidth, low latency and low latency variation (jitter), make it one of the most challenging net applications. This application is therefore considered to be an ideal driver for the research agendas of the Internet2 community.
  • Digital Libraries: But the new services and capabilities envisioned for Internet2 offer important opportunities to move the Digital Libraries program into new areas. Very high bandwidth and bandwidth reservation will allow currently exotic materials such as continuous digital video and audio to move from research use (such as in the Carnegie-Mellon University Digital Library Project) to much broader use. Images, audio and video can, at least from a delivery point of view, move into the mainstream currently occupied almost exclusively by textual materials. This will also facilitate more extensive research in the difficult problems of organizing, indexing, and providing intellectual access to these classes of materials.
  • What is a virtual laboratory? A Virtual Laboratory is a heterogeneous, distributed problem solving environment that enables a group of researchers located around the world to work together on a common set of projects. As with any other laboratory, the tools and techniques are specific to the domain of the research, but the basic infrastructure requirements are shared across disciplines. Although related to some of the applications of tele-immersion, the virtual laboratory does not assume a priori the need for a shared immersive environment.
  • LearningWare and the Instructional Management System: There is very little high quality instructional software available to serve as the content basis for distributed instruction. Most instructional software has been designed for stand-alone use, especially that which incorporates sound, image or video. Much of this is dependent on a single operating system. Internet2 is an opportunity to work on an applications development architecture for learningware and applications related to its delivery and use in distributed instruction.
12 Applications & Services Details
 

Here faculty meet and discuss, in a variety of formats, the craft of teaching. The Center is a place where faculty at all levels, and from all disciplines can find others who are willing to share their experience about what works and what does not work in helping students learn. The Center will respond to faculty identified needs to enhance their understanding and practice of excellence in teaching and learning. The Center believes that teaching and learning are dynamic processes that never end. Thus, all who have responsibilities in the instructional programs of the University should be involved in learning about teaching and learning.

Index of Workshops